Pro Nov 2024 MC
October 30, 2024

Suggestions or Questions

Your Insights Matter

We’d love to hear your thoughts.
Share your feedback with us!





    Resources & attribution

    The 3D assets featured on this page were essential, and completing it would not have been possible without these incredible resources.

    • Eisko Reality More Photoreal Digital Doubles
    • 3D Scan Store
    • Nvidia Omniverse

    Classification of Mouth Action Units: Using Local Binary Patterns
    https://www.semanticscholar.org/paper/Classification-of-Mouth-Action-Units%3A-Using-Local-Bargal/d0e895a272d684a91c1b1b1af29747f92919d823

    Extraocular Muscles,Eyewiki
    https://eyewiki.org/Extraocular_Muscles

    Action Unit Reference, Py-feat
    https://py-feat.org/pages/au_reference.html

    Facial action coding system, iMotions
    https://imotions.com/blog/learning/research-fundamentals/facial-action-coding-system/#head-movement-action-units

    Melinda Ozel, Expression Researcher & Educator
    https://melindaozel.com/

    Polygonal mind creating blendshapes for VRchat
    https://www.polygonalmind.com/blog/creating-a-vrchat-avatar-with-blend-shapes-visemes

    ARKit face blendshapes
    https://arkit-face-blendshapes.com/

    Hinzka haten blog iPhone blendshapes
    https://hinzka.hatenablog.com/entry/2020/06/15/072929

    Vroid Studio 3D Character Creation Studio
    https://vroid.com/en/studio

    VMagicMirror Perfect Sync Tips
    https://malaybaku.github.io/VMagicMirror/en/tips/perfect_sync/

    クリックで実装!パーフェクトシンク BY HANA Tool
    https://hinzka.hatenablog.com/entry/2020/10/12/014540

    VRM format
    https://vrm.dev/en/

    Apple Official Developer Documentation on ARKit Facial Blendshapes
    https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation

    Dr.G Bhanu Prakash Animated Medical Videos
    https://www.youtube.com/watch?v=KW7U9DK8HZk

    Software used

    This project was completed using various 3D software tools and rendering methods, detailed below.

    • Maxon Cinema 4D
    • Nvidia Omniverse
    By using this website, you agree to the terms.